Studio Project. Based on concept by Cathleen McAllister.
Responsible for rough layout, set dressing, & surfacing. Modeled stands, walls, windows, and partial props.
Modeled in Maya. Textured in Substance Designer, Substance Painter, and Photoshop. Surfaced in Renderman.
Camera, Lighting, & Compositing by Fiona Cohen.
Partial prop models, dome/city models, & dome/city textures by Madeleine Pate.