Sahar Bazaar
Studio Project. Based on concept by Cathleen McAllister. Responsible for rough layout, set dressing, & surfacing. Modeled stands, walls, windows, and partial props. Modeled in Maya. Textured in Substance Designer, Substance Painter, and Photoshop. Surfaced in Renderman. Camera, Lighting, & Compositing by Fiona Cohen. Partial prop models, dome/city models, & dome/city textures by Madeleine Pate.